AI Insights · Timothy · October 2021
Top 5 Platformer Games in Europe Q3 2021: A Performance Overview
Discover the performance trends of the top 5 platformer games in Europe during Q3 2021, including download rates, revenue, and active user statistics.
In the third quarter of 2021, the top 5 platformer games on a unified platform in Europe showcased varying performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each game.
Count Masters: Crowd Runner 3D from Freeplay LLC demonstrated a significant decline in weekly downloads, dropping from over 2.3M at the beginning of July to around 606K by the end of September. Weekly revenue peaked at $2.2K in early August and fluctuated around $1.5K to $2K for the remainder of the quarter. Active users also saw a decline, starting at 4.9M in late June and reducing to approximately 1.9M by the end of September.
Run Rich 3D by Voodoo experienced a peak in weekly downloads in July with 2.2M, which tapered off to about 107K by the end of September. Revenue saw a modest increase, peaking at around $712 in early August before gradually decreasing to $71 by the end of the quarter. Active user numbers also reflected this downward trend, starting at 4.1M in late July and decreasing to 645K by the end of September.
Hair Challenge from Rollic Games showed a consistent decline in weekly downloads, starting from 1.2M at the end of June and reaching approximately 521K by the end of September. Revenue remained relatively stable, fluctuating around $300 throughout the quarter. Active users decreased from 3.7M in late June to around 2M by the end of September.
Subway Surfers by Sybo Games ApS maintained a steady download rate, with numbers ranging from 670K to 512K over the quarter. Revenue saw a peak of $47K in early August before declining to about $23K by the end of September. Active users started at 13.4M in late June, peaking at 15.8M in mid-July, and then gradually declined to around 11M by the end of September.
Destiny Run from Voodoo showed an impressive increase in weekly downloads, reaching a peak of 2.1M in early September before decreasing to approximately 809K by the end of the month. Revenue was minimal, peaking at $136 in the last week of September. Active users saw a substantial rise, peaking at 3.4M in early September, before dropping to around 1.9M by the end of the quarter.
The data provided by Sensor Tower offers valuable insights into the trends and performance of these top platformer games in Europe during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.